(SSR) Santana (Polar Star)

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Santana (Polar Star) small.png
Unit Santana (Polar Star).png
サンタナ
Polar Star unit
Bg SSR.png
Coin l SSR.png
Unit Santana (Polar Star).png
Frame SSR Green.png
Info
Rarity:
Icon SSR.png
Santana Pillar Men
Attribute:
Icon Green.png
Battle Tendency
Pillar Men
2/5
Stats
Attack: / 7110
HP: / 6520

A Pillar Man who was discovered by the Speedwagon Foundation's research team in the ruins in Mexico. His abilities and intelligence are so great that he can dismantle a machine gun in an instant.
List of Medals.png
Main Info

Abilities

Link Skill

See also: Scaling

Mysterious creature

Green attributes gain immunity to abnormal effects

Command Skill

Unknown energy

While being a pillar, deals 90% cut damage, 300% counter damage, and absorb 1% of HP when an enemy touches you during 2 turns! After another 2 turns, awake from the pillar with ATK+500% and movement distance +150% up!

Coin m Ally Green SSR.png
Santana (Polar Star) small.png


Coin m Ally Green SSR.png
Santana (Polar Star) CS small.png


Ability

Unit list ability Green.png
Icon Skill SP.png
2000 years sleeping
2
Activate when the field appears! Increase a x5% of gauge per number of pillar men allies on the field!


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Pain on icon.png

Pain invalid
Disable the effects of area skills Pain


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Tactical off icon.png

Tactics tolerance
Disable the effects of area skills Tactics


Scaling

Link Skill[edit | edit source]

Mysterious creature
Level 1 Green attributes gain immunity to abnormal effects
Level 2 Green attributes gain immunity to abnormal effects, ATK+20%
Level 3 Green attributes gain immunity to abnormal effects, ATK+20%, HP+10%
Level 4 Green and Black attributes gain immunity to abnormal effects, ATK+20%, HP+10%
Level 5 Green and Black attributes gain immunity to abnormal effects, ATK+20%, HP+20%
Level 6 Green and Black attributes gain immunity to abnormal effects, ATK+25%, HP+25%
Level 7 Green, Black, and Red attributes gain immunity to abnormal effects, ATK+30%, HP+30%
Level 8 Green, Black, and Red attributes gain immunity to abnormal effects, ATK+35%, HP+35%
Level 10 Green, Black, and Red attributes gain immunity to abnormal effects, ATK+45%, HP+45%
Level 15 All attributes other than Blue gain immunity to abnormal effects and ATK+65%, HP+65%
Level 20 All attributes other than Blue gain immunity to abnormal effects and ATK+90%, HP+90%

Command Skill[edit | edit source]

Unknown energy
Level 1 While being a pillar, deals 90% cut damage, 300% counter damage, and absorb 1% of HP when an enemy touches you during 2 turns! After another 2 turns, awake from the pillar with ATK+500% and movement distance +150% up!

Ability[edit | edit source]

2000 years sleeping
Level 1 Activate when the field appears! Increase a x5% of Gauge per number of pillar men allies on the field!
Level 6 Activate when the field appears! Increase a x10% of Gauge per number of pillar men allies on the field!
Level 7 Activate when the field appears! Increase a x11% of Gauge per number of pillar men allies on the field!
Level 16 Activate when the field appears! Increase a x21% of Gauge per number of pillar men allies on the field!

How to Get[edit | edit source]

Gallery[edit | edit source]

See Also[edit | edit source]